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-rw-r--r--src/video_core/vulkan_common/vulkan_device.h23
1 files changed, 23 insertions, 0 deletions
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index 8c7e44fcb..e54828088 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -10,6 +10,7 @@
#include <vector>
#include "common/common_types.h"
+#include "common/logging/log.h"
#include "common/settings.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -518,6 +519,11 @@ public:
return has_renderdoc || has_nsight_graphics || Settings::values.renderer_debug.GetValue();
}
+ /// @returns True if compute pipelines can cause crashing.
+ bool HasBrokenCompute() const {
+ return has_broken_compute;
+ }
+
/// Returns true when the device does not properly support cube compatibility.
bool HasBrokenCubeImageCompability() const {
return has_broken_cube_compatibility;
@@ -579,6 +585,22 @@ public:
return supports_conditional_barriers;
}
+ [[nodiscard]] static constexpr bool CheckBrokenCompute(VkDriverId driver_id,
+ u32 driver_version) {
+ if (driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
+ const u32 major = VK_API_VERSION_MAJOR(driver_version);
+ const u32 minor = VK_API_VERSION_MINOR(driver_version);
+ const u32 patch = VK_API_VERSION_PATCH(driver_version);
+ if (major == 0 && minor == 405 && patch < 286) {
+ LOG_WARNING(
+ Render_Vulkan,
+ "Intel proprietary drivers 0.405.0 until 0.405.286 have broken compute");
+ return true;
+ }
+ }
+ return {};
+ }
+
private:
/// Checks if the physical device is suitable and configures the object state
/// with all necessary info about its properties.
@@ -672,6 +694,7 @@ private:
bool is_integrated{}; ///< Is GPU an iGPU.
bool is_virtual{}; ///< Is GPU a virtual GPU.
bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
+ bool has_broken_compute{}; ///< Compute shaders can cause crashes
bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached